Here's all of the new outputs we've added to Toolbag 3.04's baker.
Join the user group to try out the beta: https://www.facebook.com/groups/ToolbagUserGroup/
Thiccness
Curvature, not new but updated to maximize ranger for better Substance Painter support
Cavity
Convexity
Bent Normals
Bent Normals (object space)
Complete lighting
Diffuse lighting
Specular lighting
UV ID
Object ID
Group ID
Albedo (for Metalness)
Metalness
Roughness
Wireframe
Alpha (from high poly mesh)
Transparency (from high poly material)
Emissive
Ambient occlusion dithering option