Here's a short video tutorial I created to show how to use the skin/subsurface scattering shader in Toolbag 3. I go over skin and a couple other example material types.
The character was created by the wonderfully talented Magdalena Dadela, see more of her work here: https://www.artstation.com/artist/intervain - you can find the model on gumroad as well: https://gumroad.com/intervain
Find more Toolbag tutorials here: https://www.marmoset.co/category/toolbag-tutorials/
Getting to Know Toolbag 3 | Ep. 6: Subsurface Scattering